Cold City RPG Core Rulebook V1.1
Cold City: A game of hidden agendas, trust and monster hunting.
Berlin, 1950: While the Cold War rages, the secretive agents of the multi-national Reserve Police Agency creep through the shadows, hunting down the remnants of bizarre technologies and twisted wartime experiments.
But the RPA is riven by paranoia, fear and suspicion. Everyone works to their own hidden agendas, the different nationalities look at each other through a haze of mistrust. In the darkness, faced by horrors beyond your worst nightmares, will your comrades watch your back or treacherously stick a knife into it?
The great battles may be over, but the war carries on.
Join the fight.
This new version of 'Cold City' features all the information from the original version, plus all the additional detail offered in the 'Cold City Companion'. There's also a revised system chapter, which offers improvements for smoother play.
'Cold City v1.1' is written by Malcolm Craig (a|state) and illustrated by Stuart Beel (SLA Industries, Changeling, Werewolf and many other RPGs and CCGs). Graphic design is done by Paul Bourne (a|state, winner of the 2004 Indie RPG Award for Best Graphic Design & Layout).